Devlog 27/06/2025 - New Spawn System & Small Fixes


Today’s update brings smoother gameplay and smarter systems across the board! Enemy spawns have been ramped up, now up to 5 can appear at once to keep the action intense. We also polished the main menu so it only plays music if needed and avoids cutting audio unnecessarily, making transitions feel more seamless. Behind the scenes, we fixed timing issues in the physics system that were causing crashes, improving overall reliability. Everything’s just a bit tighter, cleaner, and more fun, thanks for playing!

Files

Operation Havok [PreAlpha].zip 51 MB
5 hours ago
Operation Havok [PreAlpha] - Linux.zip 46 MB
5 hours ago

Get Operation: Havok [Prototype Build]

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